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Friday, July 27, 2018

I want to tell you a little story about my first D&D character

When I was sixteen, I had been transferred to my second high school and ended up talking with a group of kids that liked to play Magic. About a month into knowing them, one of them showed me a new book they had been reading; Dungeons and Dragons 3.0. At this point, I had never heard of pen and paper role-playing games at all. So I asked about it, and we all decided to start a game. He let me borrow the book, I read a good amount of it, and I made a character. First time ever, a gnome wizard with an owl familiar and a dagger. All black clothing (I was sixteen), and white hair ( I played a lot of Final Fantasy 7), and he was four foot tall (the DM was slack on the personal non-game details).

  The first session the DM told us we were in a medium sized town and asked us where we were and what we planned to do. I told him I was in the town square meditating near the well. He told me there was no town square. So I asked to go to the market. He said there was no market. I was a little confused as to why a medium sized town wouldn't have either, but I went with it. I then asked if they had a weapons shop. He finally said yes, and I started walking to the shop. It was early morning, and the DM went to the other players, asking what they wanted to do. My turn came around again. I arrived at the weapons shop to find a very large creature sleeping on a heavy display case. This is about a week from the first time I picked up the book and about ten minutes into my first session ever. So what did I do as a level one wizard? I cast sleep on the half-orc creature that happened to be the shop owner. The DM looked at me with confusion. His longtime friend turned to him with an oh god. It dawns on the DM what I am about to do as I immediately walk into the back of the shop and start opening the crates and taking everything I can into my backpack. I get several rounds of stealing in before I simply walk out. The DM informs me that I get about two blocks down the street when I hear screaming coming from the direction of the weapons shop. 

  On the third turn of the session, I met up with the rest of the party members, and they decided to go to the weapons shop. I said nothing in character. When we got there, there were two hulking guards and the half-orc staring down all of my party members, except me, the lowly wizard gnome.

   I hope you enjoyed this little story. If you did, comment and let me know, I have almost twenty years of these stories and I'm more than willing the write about them or possibly do a video on them. 

Wednesday, May 23, 2018

Creating People

 I'll be hosting an AMA on Creating People May 30th.
Want to know how to write the perfect character for your story? Ask Me Anything and find out how.

Have you ever wondered how to come up with a good character for your story? What makes a good character? What traits should you give them to stand out as a protagonist? Should them be young, old, short, tall, or green? What are the things you should think about when thinking about them? What should your readers think about them? I'll be covering all that and allowing everyone to Ask Me Anything on the subject. Anything from your specific ideas to what should you add or subtract from a character concept. 

Wednesday, April 25, 2018

A Barrage of Words

Every since I was a child, I've always been very good at talking. Public speaking, oral presentations, even book reports were easy for me.
  During college, I had a report due in which the teacher didn't require a written paper, only the speaking notes you brought to the podium. I remember preparing at my desk while the others went, running over the things I would talk about. When it was my time, I stood up and told them an overview of the medical pathology I was going to cover. In doing so, I told the fastest joke that soared so quickly, I didn't realize I had delivered it. "Today I'm going to talk about the pathology if the intestines. Necrosis, diverticulitis, ect. And I may even out pouch to pollops if there's enough time." It sent half the class into a roar. Neither the teacher, nor I was laughing, but for different reasons. She didn't think it was funny, and I didn't realize I had told the joke. It was just one of the things I was trying to cover in the overview.
  Words have always come easy to me. The first draft of the long version of Demon Vampire was 273,000+ words. And the very first incarnation of the story was still 49,000+ words for my only attempt at that point of going full length on a story. So to me, words have never been a problem, except that I rely on them too much.
  In conversation, I generally have a calming effect on most. I can stun someone with the shear volume of information I can give them in very little time. Most people tune it out, and I have to repeat myself, but I've gotten used to that. Probably a little too well.
  Instead of explaining with avid detail what an environment looks like and moving onto the action. I tend to maintain the same level of detail for length. And when I've cut things short, I generally cut them off at a point that is confusing. Leaving a reader with little or no connections as to what's going on.
  I've only recently been made aware that I use words to convey emotions, instead of actions. Mainly, I've done this because I was told at a young age to use my words to describe how I felt. I, as a child, took this to heart, and as an adult, I never had anyone give me reason to think it was flawed in some applications. I know now of course that it is.
  Actions can convey many points of view and emotions. Unfortunately, I'm not used to letting them in life or on page. I've focused on what I've said instead of what I've tried to get across. Even this post could be condensed into, "Actions tell more about personal character than words. I just now learned that." But of course, that wouldn't be a decent post, and I haven't gotten that good at it yet.
  It's been 14 years since I first dreampt of Zack and Kyli. It's been about a year since I've last asked how they would do this or that in my story. If I'm going to keep them alive as characters, I'll need to start writing consistently again. And hopefully, after I pass a major test for my career next week, and after I can stop worrying about my mother's situation, I will return to asking them not what they would say, but how they would act.